Bowling
The bowling hall is located on the beach promenade, not far from the PvP arena ring. In this building, realistic bowling can be played on up to 3 alleys simultaneously, each with up to 4 players. The rounds and the game are structured like a normal bowling game in real life. 10 rounds are played alternately and the player with the highest score at the end of the 10th round wins. There are up to two throws per round to clear all 10 pins, "spares" double the points of the next throw and "strikes" of the next two throws, just as the standard rules for bowling dictate. To start a round on an empty alley, the player must stand on the effect circle in front of the respective alley. After the player has been teleported, the countdown to the start of the game begins, during which time another 3 players can join via the effect circle. At the start of each throw, the player who is pulling in is placed on the alley and, after the "sweeper" has released the pins, may take any ball next to him in the ball dispenser by right-clicking on the "Click" text field. To throw, the player simply has to run forward towards the pins and the ball is thrown from the line. While the ball is making its way towards the pins, the player can guide it slightly by looking in his own direction. All throws and the player's turn sequence can be viewed in real time on the monitor above the alley.
The player can leave the game at any time by right-clicking on the "SOS" when it is selected in the hand. Players who leave the server during the game can no longer participate in the same game after re-joining and all other players (if any) continue to play without this player.